Author:˱任Ψ


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ԭ

[State ]         ; ױ   
type = ParentVarSet
triggerall = !Name = "Kung Fu Man_04"      ; ȷȡĲԼ壬ͬʱҲȷԼhelperʵԼhelpermugenͬġ
triggerall = parent,id = root,id           ;  ȷ ȡδ id  idͬҲȷhelper׾Ǳ塣
trigger1 = ishelper                        ; ʵд triggerall=ishelperģô[state ]бҪtrigger1.д
var(0) = gametimeıʽ                  ; Ϊڱ仯ıԷԷñܿԼ
ignorehitpause = 1                         ; Թͣ



[State ]         ; ױ   
type = ParentVarSet
triggerall = !Name = "Kung Fu Man_04"      ; ȷȡĲԼ壬ͬʱҲȷԼhelperʵԼhelpermugenͬġ
triggerall = parent,id = root,id           ;  ȷ ȡδ id  idͬҲȷhelper׾Ǳ塣
trigger1 = ishelper                        ; ʵд triggerall=ishelperģô[state ]бҪtrigger1.д
fvar(0) = gametimeıʽ                  ; Ϊڱ仯ıԷԷñܿԼ
ignorehitpause = 1                         ; Թͣ





=========================================================


;Ūã


;===============    ģ =============================

;ȫֱ
[State ]
type = Varrangeset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
value = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[State ]
type = Varrangeset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
trigger1 = (gametime % 13 = [0, 1]) || (gametime % 13 = [3, 4]) || (gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvalue = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1




;  -------   var(0)- var(59) ----------

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(0) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(1) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(2) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(3) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(4) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(5) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(6) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(7) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(8) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(9) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(10) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(11) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(12) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(13) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(14) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(15) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(16) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(17) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(18) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(19) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(20) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(21) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(22) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(23) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(24) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(25) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(26) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(27) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(28) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(29) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(30) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(31) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(32) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(33) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(34) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(35) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(36) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(37) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(38) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(39) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(40) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(41) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(42) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(43) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(44) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(45) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(46) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(47) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(48) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(49) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(50) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(51) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(52) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(53) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(54) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(55) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(56) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(57) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(58) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
var(59) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1




;----------------------------

;-----------    fvar(0) - fvar(39) ----

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(0) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(1) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(2) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(3) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(4) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(5) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(6) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(7) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(8) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(9) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(10) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(11) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(12) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(13) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(14) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(15) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(16) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(17) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(18) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(19) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(20) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(21) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(22) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(23) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(24) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(25) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(26) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(27) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(28) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(29) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(30) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(31) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(32) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(33) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(34) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(35) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(36) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(37) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(38) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1

[state ]
type = Parentvarset
triggerall = !Name = "koishi"
triggerall = ishelper
triggerall = root,alive
triggerall = parent,id = root,id
trigger1 = (gametime % 13 = [0, 1])||(gametime % 13 = [3, 4])||(gametime % 13 = [6, 7]) || (gametime % 13 = [9, 12])
fvar(39) = (gametime % 13 = [3, 4]) * 1 + (gametime % 13 = [6, 7]) * (root,lifemax) + (gametime % 13 = [9, 12]) * -99999999999999999999
ignorehitpause = 1





